No single average — game length varies wildly. Here's a practical breakdown by category:
| Category | Typical Time | Examples |
|---|---|---|
| Party / Icebreaker | 10-30 min | Codenames, Just One, Wavelength, Happy Salmon |
| Family / Gateway | 30-60 min | Ticket to Ride, Carcassonne, Azul, Kingdomino, Splendor |
| Strategy / Euro | 60-120 min | Wingspan, Scythe, Terraforming Mars, Brass, Ark Nova |
| Heavy Euro / 4X | 120-240+ min | Twilight Imperium, Gaia Project, 18xx, Gloomhaven (campaign) |
| Wargame | 180-480+ min | Advanced Squad Leader, Paths of Glory, Combat Commander |
| Cooperative | 45-120 min | Pandemic, Spirit Island, Arkham Horror LCG, The Crew |
| Social Deduction | 20-60 min | Werewolf, Resistance, Secret Hitler, Blood on the Clocktower |
| Two-Player Only | 20-90 min | Patchwork, 7 Wonders Duel, Star Realms, Watergate |
| Legacy / Campaign | 60-120 min/session × 10-20 sessions | Gloomhaven, Pandemic Legacy, Charterstone |
Match game length to your group's tolerance. Better to finish wanting more than quit exhausted!