No – Pente is not Go with a different name. They share a board and stones, but differ fundamentally:
| Aspect | Go (Weiqi/Baduk) | Pente |
|---|---|---|
| Origin | China, ~2500+ years ago | USA, 1977 (Gary Gabrel), based on Ninuki-Renju |
| Board | 19×19 (standard), 13×13, 9×9 | 19×19 (usually), but playable on 15×15 |
| Objective | Control more territory (empty intersections + prisoners) | Get 5 in a row (orthogonal/diagonal) OR capture 5 pairs |
| Capture | Surround group completely (no liberties) | Custodian: flank adjacent pair (sandwich) → remove both |
| Game Length | 45 min – 4+ hours | 10 – 30 minutes |
| Complexity | Extreme (10^170 legal positions) | Moderate (solved for some variants) |
| Handicap System | Stones placed before play (standardized) | Rarely used |
Go = territorial, strategic, infinite depth. Pente = tactical, combinatorial, race-to-5-with-captures. Different games, different skills.