Capture the enemy Flag OR immobilize all movable enemy pieces (opponent cannot move).
| Rank | Name | Qty | Special Ability |
|---|---|---|---|
| 10 | Marshal | 1 | Highest rank; loses to Spy (1) & Bomb |
| 9 | General | 1 | |
| 8 | Colonel | 2 | |
| 7 | Major | 3 | |
| 6 | Captain | 4 | |
| 5 | Lieutenant | 4 | |
| 4 | Sergeant | 4 | |
| 3 | Miner | 5 | Only piece that defuses Bombs |
| 2 | Scout | 8 | Moves any distance in straight line (like rook) |
| 1 | Spy | 1 | Beats Marshal if attacks first; loses to all else |
| B | Bomb | 6 | Immobile; destroys any attacker except Miner |
| F | Flag | 1 | Immobile; capture = win |
Stratego = memory + deduction + bluffing + risk management. The board is small; the mind game is huge.