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How to Play Correspondence Chess: Mail, Email & Server Play Guide

You're likely referring to Correspondence Chess (historically "Chess by Post"), not a variant called "Train Chess." Here's how it works:

Finding a Game

  • Dedicated Servers: ICCF (official), Chess.com, Lichess, FICGS, SchemingMind – handle pairing, move validation, time controls, and ratings.
  • Clubs/Orgs: National federations often run correspondence tournaments.
  • Private Play: Email, messaging apps, or physical postcards with a friend.

Gameplay Mechanics

  • Turn-Based, Asynchronous: Days/weeks per move. Typical time control: 30–60 days per 10 moves.
  • Notation: Standard Algebraic Notation (e.g., 1. e4 e5 2. Nf3 Nc6).
  • Engine Use: Varies by platform. ICCF allows engines; Chess.com/Lichess correspondence forbid engine assistance (treated as cheating). Always check the rules.
  • Duration: Games last weeks to years.

Pros & Cons

ProsCons
Deep analysis timeVery slow pace
Global opponents, any time zoneRisk of abandonment/stalemate
Low time pressureRequires discipline & organization
Engine-assisted play (where legal) = high-level chessCan feel impersonal

Getting Started

Create a free account on Chess.com or Lichess, select "Correspondence" or "Daily" time control, and start a game. No special equipment needed.


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