Since "Coffee Shop Game" refers to many titles (Coffee Shop Coolmath, Coffee Tycoon, Recipe for Success, Good Coffee, Great Coffee, mobile idle games), here are **universal winning principles**:
| Phase | Key Decisions | Optimization |
|---|---|---|
| Purchasing | Beans, milk, sugar, cups, equipment | Buy in bulk when cheap; track spoilage (beans stale in 7–14 days) |
| Recipe | Ratio: Coffee : Milk : Sugar | Start 2:1:1 → adjust to customer feedback (see below) |
| Pricing | $ per cup | Cost × 2.5–3× baseline. Raise 5¢ daily until complaints ↑. |
| Staffing | Hire baristas, cashiers, cleaners | Specialize: 1 expert barista > 2 novices. Train → speed ↑, waste ↓. |
| Marketing | Ads, loyalty, decor, music | ROI: Loyalty cards > Flyers > Radio > TV. Decor boosts max price tolerance. |
Tell me the exact game title (platform, developer) for a tailored walkthrough.