HT Games

How to Play a Fablehaven Role-Playing Game: Create Your Own

No official Fablehaven RPG exists (tabletop, video game, or online). Brandon Mull has not licensed one.

Create Your Own (Tabletop)

  1. Pick a System:
    • D&D 5e: Reskin monsters (Imps→Fairies, Golems→Guardians), add "Preserve" mechanics (sanctuary rules).
    • Fate Core / Accelerated: Aspects = "Knight of the Dawn," "Shadow Charmer." Stunts = magical artifacts.
    • Kids on Bikes / Tales from the Loop: Teen protagonists, mystery, low combat — fits Fablehaven's tone.
    • Custom PBTA (Powered by the Apocalypse): Moves: "Investigate the Preserve," "Bargain with a Fairy," "Resist Magical Corruption."
  2. Adapt the Setting: Use the 5 Preserves (Wyrmroost, Living Mirage, Obsidian Waste, etc.) as campaign arcs. The Society of the Evening Star = BBEG organization.
  3. Key Mechanics to Hack:
    • Magical Contracts: Binding deals (Fate compels, D&D geas).
    • Artifact Attunement: Risk/reward (Sands of Time, Translocator, Chronometer).
    • Creature Interaction: Reaction table by creature type (Fairy, Demon, Titan, etc.).

Digital Options

  • Roll20 / Foundry VTT / Owlbear Rodeo: Virtual tabletop for online play.
  • Discord + Avrae / D&D Beyond: Text/voice + automation.
  • Play-by-Post (RPG Crossing, RPOL): Asynchronous, narrative-heavy.

Fan Resources

  • Fablehaven Wiki — lore bible.
  • Reddit r/Fablehaven — small but passionate.
  • Fan-fics / AO3 — see how others expand the world.

Start small: One-shot: "The Caretaker's Test" — Level 1 chars, one night in Fablehaven, survive the Midsummer Eve festival. Expand if fun.


https://www.htfbw.com © HT Games