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Solo Card Games: Complete Ladder from Time-Killers to Deep Strategy

Dozens exist. Here's a ladder from casual time-killer to deep strategy:

🎯 Classic Solitaires (Patience) — Standard Deck

GameDifficultyTimeKey MechanicWin %
Klondike (Classic Solitaire)Low5-10 minBuild down alternating colors → foundations~80% (with undo)
Spider (1/2/4 Suit)Med-High10-30 minBuild same-suit sequences in tableau → remove4-suit: ~30%
FreeCellMed5-15 minAll cards visible. 4 free cells. Nearly 100% winnable.>99.9%
PyramidLow-Med3-5 minPair uncovered cards summing to 13~5-15%
GolfLow2-4 minPlay +/-1 rank on foundation. Fast.~90% (Easy)
YukonMed10 minLike Klondike but move groups regardless of sequence~80%
Canfield (Demon)High10-20 minReserve pile, build foundations up by suit. Casino origin.~3-5%
Baker's DozenMed10 minAll cards dealt face-up in 13 columns. Build down by suit.~60%
AccordionMed5 minCompress entire deck to one pile by matching suit/rank neighbors.Low

🃏 Modern / Designer Solo Games (Dedicated Decks)

  • Friday (Friedemann Friese): Deckbuilding survival. Robinson Crusoe theme. Best pure solo deckbuilder.
  • Palm Island: 17 cards, no table needed. Rotate/flip cards to upgrade resources. Pocket-sized.
  • Hostage Negotiator: Deckbuilder + dice. Talk down hostage-taker. Tense, thematic.
  • Mint Works / Mint Delivery: Worker placement in a mint tin. 15-30 min.
  • Sprawlopolis: 18 cards. Co-op city builder. Solo = beat target score.
  • Onirim (Shadi Torbey): Dream labyrinth. Unlock doors before deck runs out. Expansions add modes.
  • Maquis: WWII resistance. Worker placement on tiny grid. 20 min. High tension.
  • Under Falling Skies: Space Invaders + dice placement. Campaign mode.

🎲 Digital-Only / App Exclusives

  • Slay the Spire: Roguelike deckbuilder. Genre-defining. PC/Mobile/Switch.
  • Monster Train: Tower defense + deckbuilder. Hell on train.
  • Inscryption: Deckbuilder + escape room + meta-narrative. Play blind.
  • Card Crawl / Card Thief / Miracle Merchant: Tinytouchtales. Micro-solitaire. Mobile.

🧠 How to Choose

  • 5 min, no think: Golf, Pyramid, Card Crawl.
  • 15 min, thinky: FreeCell, Spider 2-suit, Palm Island, Onirim.
  • 1 hr, deep: Friday, Slay the Spire, Monster Train, Canfield.
  • Campaign/Progression: Slay the Spire, Monster Train, Under Falling Skies, Hostage Negotiator.
  • Physical cards only: Klondike, Spider, FreeCell, Pyramid, Golf, Accordion, Canfield, Baker's Dozen, Yukon.

Start with FreeCell (built into Windows) or Good Sudoku app → then Friday (physical) or Slay the Spire (digital).


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