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How to Play 421 (Farkle / 10,000) Dice Game: Rules & Strategy

Goal

First to 10,000 points (or agreed target).

Setup

  • 2+ players, 6 standard dice.

Turn Structure

  1. Roll all 6 dice.
  2. Set aside scoring dice (see below).
  3. Choose: Bank points (end turn, add to total) or Re-roll remaining dice to score more.
  4. If a re-roll yields no scoring dice, you Farkle – lose all points from that turn.
  5. Pass dice to next player.

Scoring Combinations

  • Three 1s = 1,000 (other triples = 100×face: three 2s=200, three 3s=300, etc.)
  • Four of a kind = 2× triple score
  • Five of a kind = 3× triple
  • Six of a kind = 4× triple
  • Straight 1–6 = 1,500
  • Three pairs = 1,500
  • Single 1 = 100, Single 5 = 50

Common Variants

  • Hot Dice: Roll all 6 scoring dice again without Farkle risk.
  • Minimum bank threshold: e.g., must score 300+ before first bank.

Strategy Tips

  • Memorize scoring combos.
  • Don't get greedy – bank early if Farkle risk is high.
  • Track opponents' scores to gauge risk.

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