No central tracker exists, but platform data gives a clear picture:
| Platform | New Releases/Day (Avg) | Notes |
|---|---|---|
| Steam | 35–50 | 2023: ~14,000/year. Q1 2024: ~45/day. |
| Google Play (Games) | 800–1,200 | Massive volume; 90% low-effort/asset flips. |
| Apple App Store (Games) | 500–800 | Stricter review; still high volume. |
| Epic Games Store | 1–3 | Curated. |
| Switch eShop | 3–7 | Nintendo lotcheck bottleneck. |
| PS Store / Xbox Store | 2–5 | Certification gates. |
| itch.io | 200–400 | Indie/jam prototypes, many free. |
~1,500–2,500 new game SKUs/day across all major digital storefronts globally.
For developers: Shipping is easy. Sustaining visibility is the game.