Game Boy Advance SP games do not work on Game Boy Color.
| Feature | Game Boy Color | Game Boy Advance SP |
|---|---|---|
| CPU | Sharp LR35902 (Z80‑like) @ 4/8 MHz | ARM7TDMI @ 16.78 MHz |
| RAM | 32 KB WRAM + 16 KB VRAM | 256 KB WRAM + 96 KB VRAM |
| Cartridge | GB/GBC (smaller, 32‑pin) | GBA (larger, 32‑pin, different keying) |
| Video | 160×144, 32 sprites, 4 palettes | 240×160, 128 sprites, 512 palettes, modes 0–5 |
| Sound | 4‑channel PSG | PSG + 2× DMA audio (PCM) |
GBA cartridges are wider and have a different notch position—Cannot insert into GBC slot.
Use: GBA SP (AGS‑101 backlit best), DS Lite, GameCube + GB Player, 3DS VC, or PC/mobile emulation (mGBA).
Game Boy Color is a 1998 8‑bit system. GBA is 32‑bit. Different worlds.