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Beating Johnny in Late Game: Which Fighting Game?

"Johnny" appears in several fighters. Specify the game for matchup advice:

  • Guilty Gear Strive / -Xrd- / -XX: Johnny (Zato-1 clone? No, Johnny is own char). Coin system, Mist Finer, Bacchus Sigh. Late game: Meter management, coin conservation, unblockable setups.
  • Tekken 7 / 8: No "Johnny". Steve Fox (boxer), Leroy, Feng?
  • Mortal Kombat 1 / 11: Johnny Cage. Late game: Frame traps, Nut Punch (KB), Shadow Kick amp, Bubble Trap (MK1).
  • Street Fighter 6: No Johnny. JP (zoning), Luke?
  • BlazBlue: Johnny? No. Bang?
  • King of Fighters: No Johnny.

Most likely: Guilty Gear (Johnny) or Mortal Kombat (Johnny Cage).

General Late-Game Anti-Johnny (GG) Tips

  • Coins: He gets 3. Mist Finer (236S/H) levels up. Level 3 = Unblockable/High Damage. Bait Level 3 → Backdash / Jump / Burst.
  • Bacchus Sigh (214K): Drunk meter. Unblockable at max. Don't get hit by it. Jump/Backdash on reaction.
  • Glitter is Gold (632146H): Overdrive. Invuln startup. Safe jump / Late jump.
  • Neutral: f.S / 2S / 6P (anti-air). Control space. Don't run in blindly.

General Anti-Johnny Cage (MK) Tips

  • Shadow Kick (BF3): Advancing, plus on block (amp). Flawless Block or punish gap.
  • Nut Punch (DB2): Low KB. Block Low on read.
  • Bubble Trap (MK1): Projectile. Duck / Jump / Reflect.
  • Pressure: Stagger normals. Throw breaks defense.

Reply with Game Name for specific frame data / combo punishes.


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