Yes—you absolutely can use the bottom screen on a DS emulator. The premise that you cannot is incorrect. All major DS emulators render both screens and support touch input.
| Emulator | Dual-Screen Layout | Touch Input | Notes |
|---|---|---|---|
| DeSmuME (Win/macOS/Linux) | Side-by-side, stacked, or single-screen toggle (Tab) | Mouse = stylus; configurable hotkeys for multi-touch | Best compatibility; supports microphone, GBA slot, Wi-Fi (local) |
| melonDS (Win/macOS/Linux/Android) | Flexible layouts; separate windows option | Mouse/touchscreen; multi-touch on Android | Fast, modern, netplay support |
| DraStic (Android) | Customizable: side-by-side, vertical, single-screen swap | Native touchscreen; stylus offset calibration | Paid ($5); best mobile performance; controller mapping |
| RetroArch (melonDS core) | Core-dependent; usually side-by-side | Mouse/touch; pointer API | Unified config, shaders, netplay |
| NO$GBA (Win) | Fixed dual-window | Mouse | Debugging-focused; older but accurate |
Bottom Line: Every competent DS emulator shows both screens. Configure your layout and touch mapping—then play.