Using the developer console in The Elder Scrolls IV: Oblivion on PC is a standard feature for single-player customization, testing, and fixing bugs. It is not "cheating" in a multiplayer sense — the game is purely single-player.
| Command | Effect |
|---|---|
tgm | Toggle God Mode (invincibility, infinite magicka/stamina, no carry weight limit) |
tcl | Toggle No-Clip (fly through walls, walk on air) |
player.additem <ItemID> <Count> | Add item (e.g., player.additem 0000000F 1000 for 1000 gold) |
player.setlevel <#> | Set player level |
player.modav <Attribute> <Value> | Modify attribute (e.g., player.modav strength 50) |
psb | Unlock all spells |
coc <CellName> | Center on Cell (fast travel anywhere, e.g., coc "Imperial City") |
killall | Kill all loaded NPCs |
resurrect | Revive targeted NPC (click them first) |
showracemenu | Reopen character creation (resets skills!) |
RefID.help "item name" 4 to search base IDs (e.g., help "daedric" 4).setstage can skip dialogue or break logic. Use sqv <QuestID> to inspect variables first.Mods (via Oblivion Mod Manager or Vortex) offer far more stable enhancements than console commands for long-term play.