| Game | Actual Platforms |
|---|---|
| Dead Rising 2 | Xbox 360, PlayStation 3, PC (Games for Windows Live / Steam) |
| 25 to Life | PlayStation 2, Xbox (original), PC |
The PSP's hardware (333 MHz MIPS CPU, 32/64MB RAM, no dedicated vertex shaders) couldn't handle the open-world zombie hordes of Dead Rising 2 or the large-scale urban combat of 25 to Life. Both games were built for seventh-gen consoles/PC with significantly higher memory bandwidth and fill rates.
Stick to native PSP titles for the best handheld experience.