HT Games

The Sims 2 Robots – Not Enemies (Functions of Nanny, Handy, Space Ranger)

You cannot "defeat" the robots in The Sims 2. They are buyable objects / NPCs that provide services. No combat, no health bar, no defeat state.

The Three Robots

RobotCostFunctionExpansion
Robo-Nanny (Servo)§4,000Feeds, changes, plays with, puts to bed babies/toddlers/children. Follows them. Can malfunction (break) – repair with Ctrl+Shift+C → boolprop testingcheatsenabled true → Shift-click → RepairBase Game
Mr. Handy (Servo)§4,000Cleans, repairs broken objects, cooks (if stove), gardens, takes out trash. Sleeps in charging station. Can malfunctionBase Game
Space Ranger (Servo)§4,000Entertainment: dances, tells jokes, plays tag, shoots "lasers" (visual). Boosts Fun/Social. No practical choresBase Game

Key Mechanics

  • All are "Servo" class: Share code. Buy via Misc → Electronics
  • Power: Need charging station (included) or boolprop testingcheatsenabled true → Shift-click → "Recharge"
  • Malfunction: Random chance. Sparks, smoke, stops working. Repair = Shift-click → Repair (needs Mechanical skill ≥ 5 or cheat)
  • Not Selectable: Cannot control directly. Autonomous
  • Can WooHoo? No. (Mods exist)
  • Can Die? No. Can be deleted (Buy Mode → Sell)

If You Want Combat Robots

  • SimBots (Ambitions EP): Buildable, controllable, can fight (trait "Brave"), invent, mine. Not Servos.
  • Plumbots (Into the Future EP): Customizable, trait chips, can fight
  • Mods: Armed Servos, Robot Wars – add combat

Just enjoy their help! Robo-Nanny = free parenting. Mr. Handy = free maid/repairman. Space Ranger = free entertainer.


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