The PS3 uses a custom GPU: NVIDIA RSX "Reality Synthesizer".
Roughly equivalent to GeForce 7800 GT / 7900 GS in raw pixel fillrate, but Cell offloading enables effects PC GPUs of that era couldn't do alone (e.g., Uncharted 2, Killzone 3, God of War III).
The RSX is a console-optimized, Cell-partnered design—not a PC card.