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PSP Popularity Peak: 2005–2008
PSP launched March 2005 (Japan) / September 2005 (NA/EU).
Peak relevance: 2005–2008.
Why It Took Off
Hardware leap:
4.3" 480×272, 333 MHz MIPS, 32MB RAM — near-PS2 visuals handheld.
UMD movies:
Sony pushed film distribution — early adopter draw.
Killer apps:
Gran Turismo
,
Metal Gear Solid: Portable Ops
,
God of War: Chains of Olympus
,
Monster Hunter Freedom
(Japan phenomenon).
Wi-Fi ad-hoc:
Local multiplayer without router — huge in Japan schools/trains.
Homebrew scene:
Custom firmware (1.50, 3.03 OE, 5.00 M33) exploded 2006–2008.
Decline Factors
Nintendo DS touchscreen + dual screen + Pokémon = mass market win.
iPhone (2007) + App Store (2008) redefined mobile gaming.
UMD movie format failed (no TV out initially, proprietary).
Piracy via CFW hurt software sales.
Legacy
80M+ units sold.
Established PlayStation portable identity → Vita → Remote Play → Portal.
Best emulation target today (PPSSPP near-perfect).
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