HT Games

Powder Game on Dan-Ball: Runs Natively in HTML5/JavaScript, No Plugins Required

Zero plugins required. Powder Game (and all Dan-Ball titles) run entirely on standard, modern web technologies:

  • HTML5 Canvas for rendering.
  • JavaScript (ES6+) for simulation logic.
  • WebAssembly (WASM) in newer versions for high-performance physics.

Requirements

  • Modern Browser: Chrome 60+, Firefox 55+, Edge 79+, Safari 13+ (any browser updated since 2018).
  • JavaScript Enabled: On by default. Verify in Firefox at about:preferences#privacy or Chrome Settings > Site Settings > JavaScript.
  • WebGL (Optional): Used for shaders in version 3+. Supported universally.
  • Decent CPU: Simulation is single-threaded JavaScript. Large grids (400x300) with heavy particle counts need ~2 GHz single-core performance.

Troubleshooting "Not Working"

  1. Update Your Browser. Old versions lack Canvas 2D / WASM support.
  2. Disable Extensions. Ad blockers (uBlock), script blockers (NoScript), and privacy tools (Privacy Badger) frequently break the game script. Whitelist dan-ball.jp.
  3. Clear Cache/Cookies for dan-ball.jp.
  4. Try Incognito/Private Window. Rules out extension conflicts.
  5. Mobile: Use Chrome (Android) or Safari (iOS). Touch controls work natively.

Dan-Ball Ecosystem

  • Site: dan-ball.jp (Japanese) / /en/ (English)
  • Games: Powder Game 1/2, Liquid Webtoy, Earth Editor, Stick Ranger, Compasses, and more.
  • No Flash: Fully migrated to HTML5/JS years ago. Flash Player reached EOL December 2020.

If the site loads but the game area is black or white: Your GPU driver may have hardware acceleration issues. Toggle "Use hardware acceleration when available" in your browser settings.


https://www.htfbw.com © HT Games