Wii Sports Resort has no universal "shield" mechanic. Defense is sport-specific and motion-based.
| Sport | Defensive Action | Motion / Timing |
|---|---|---|
| Swordplay (Duel / Speed Slice / Showdown) | Block / Parry | Hold Wii Remote vertically/horizontally to match incoming swing angle. Timing: Meet attack at impact. Parry (perfect block) stuns opponent → free hit. |
| Frisbee (Dog / Golf) | Dodge / Catch | Dog: Move Mii left/right (Nunchuk stick) to avoid discs. Golf: N/A (no defense). |
| Table Tennis | Block / Counter / Lob | Angle paddle (Wii Remote tilt) to redirect spin. Step side-to-side (Nunchuk) for wide shots. No "shield"—read spin, adjust angle. |
| Basketball (Pickup / 3-Point) | Contest Shot / Steal | Jump (swing up) as shooter releases. Flick down for steal (risky). |
| Boxing (Wii Sports, not Resort) | Guard / Dodge / Counter | Hold both remotes high (guard), sway (Nunchuk stick), counter after dodge. |
Key Insight: Defense in Resort is active motion matching, not a button hold. Watch opponent's wrist/shoulder telegraph, mirror the plane of attack.