Call of Duty: Black Ops (Wii) - Game Modes Explained (No Minigames)
There is no dedicated "Minigame" mode in Call of Duty: Black Ops on Wii. You may be confusing it with other entries or platforms.
Actual Game Modes on Wii
Campaign: Single-player story mode (approx. 6–8 hours). Features Wii Remote pointer aiming and motion controls for gestures (knife, sprint).
Multiplayer (Online/Local):
Online: Up to 10 players (vs. 18 on HD consoles). Modes: Team Deathmatch, Free-for-All, Domination, Sabotage, Capture the Flag, etc. Note: Official Nintendo Wi-Fi Connection servers shut down May 2014. Play now requires private servers (e.g., Wiimmfi) or LAN.
Split-Screen (Local): 2-player offline versus on same console. Maps and modes subset of online.
Zombies: Included! Maps: "Kino der Toten" and "Five" at launch. "Dead Ops Arcade" (top-down twin-stick shooter) is unlocked via computer terminal in the main menu. DLC maps (Ascension, Call of the Dead, etc.) were NOT released on Wii.
Combat Training: Offline multiplayer against AI bots (great for practice/solo play).
Why the Confusion?
Other Platforms (PS3/360/PC): Had "Dead Ops Arcade" (minigame), Theater Mode, and more Zombies maps.
Later CoD Wii Games:Modern Warfare 3 (Wii) added "Survival Mode" (spec-ops waves), sometimes called a minigame.
Custom Games: Players create house rules (e.g., "Michael Myers," "Gun Game") in Private Matches, but these are not official modes.
To access Zombies: Select Zombies from the main menu → Choose Solo or Co-op (Split-screen 2P or Online 4P via Wiimmfi).