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Stick RPG 2 Guide: Helping Alien Andy Return Home – Quests, Spaceship & Fuel

Alien Andy's questline is a major late-game arc in Stick RPG 2 (Director's Cut / Complete). Here's the roadmap:

Phase 1: Early Game Foundations

  • Stat Priority: Strength (combat), Intelligence (hacking/tech), Charm (dialogue).
  • Money Grind: Casino (blackjack strategy), Commodities (buy low/sell high), Hitman jobs.
  • Key Items: Collect Alien Artifacts (random drops, explore all maps).
  • Reputation: Stay neutral/good with all factions — unlocks later dialogue.

Phase 2: The Spaceship Key

  • Quest Chain: Talk to Andy (spaceship crash site, usually NE map) → "Find my ship parts."
  • Parts Locations: Scattered across maps (Sewers, Factory, Casino vault, Lab, Docks). Requires: Lockpick (Int), Strength (move debris), Hacking (terminals).
  • Assembly: Return parts to Andy → he builds Spaceship Key.

Phase 3: Acquire the Ship

  • Cost: ~$500,000–$1,000,000 KC (varies by version).
  • Vendor: Black Market Dealer (night, Docks) or Andy himself after key.

Phase 4: Fuel & Navigation

  • Fuel: "Plutonium" or "Antimatter" — buy from Black Market, find in Lab, or refine (high Int).
  • Nav Computer: May need "Star Chart" (Library quest) or "Galactic Map" (Alien Trader).

Phase 5: Launch

Board ship → select "Andy's Home Planet" → cutscene → achievement/unlock (varies by version).

Pro Tips

  • Save Scum: Manual save before each major step (casino, boss fight, purchase).
  • Max Intelligence First: Unlocks hacking, better job pay, crafting recipes.
  • Explore at Night: Different NPCs, black market, rare spawns.
  • Read the Wiki: Stick RPG Wiki has exact coordinates for every ship part.

Persistence pays—Andy's homecoming is one of the game's best endings.


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