HT Games
Home  >> Computer Games

Holidays for Computer Game Designers: Standard, No Industry-Specific Days

Game designers receive standard holidays—no industry-specific days.

Typical Entitlements

  • Federal/National Holidays: Per country (US: 11 federal; UK: 8 bank holidays; etc.)
  • Company Holidays: Studio-specific (founding day, shutdown week).
  • PTO/Vacation: Accrued per policy (10–20 days typical).
  • Sick/Personal Days: Separate or combined.

Industry Realities

  • Crunch Periods: Holidays may be restricted near milestones.
  • Comp Time: Overtime banking (varies by studio/law).
  • Remote/Flex: Post-2020 flexibility common.
  • Contractors: Often no paid holidays.

Major Studio Examples

  • Valve: Flat structure; self-managed time off.
  • Naughty Dog: Mandatory "recharge weeks" post-launch.
  • Ubisoft: Global shutdown last week of December.
  • Indie: Entirely self-determined.

Same legal minimums as other professions; culture varies by studio.


https://www.htfbw.com © HT Games