Warcraft: Orcs & Humans (1994) and Warcraft II: Tides of Darkness (1995) are Real-Time Strategy (RTS) games — the genre they helped define and popularize.
| Feature | Warcraft I (1994) | Warcraft II (1995) |
|---|---|---|
| Factions | Humans vs Orcs (mirrored) | Humans vs Orcs (distinct: Paladins vs Ogre-Magi, Ships, Oil) |
| Resources | Gold, Wood | + Oil (naval) |
| Naval Combat | None | Major: Transports, Destroyers, Subs, Juggernauts |
| Spells | Limited | Rich: Bloodlust, Heal, Exorcism, Polymorph, Eye of Kilrogg |
| Resolution | 640x480 | 640x480 (SVGA), smoother |
| Editor | Basic | Powerful Map Editor → Custom maps explosion |
If you love RTS, these are mandatory history. Still playable, still brilliant.