A strategy game is a genre where player decisions and long-term planning determine outcomes, emphasizing resource management, positioning, and tactical/strategic thinking over reflexes.
| Subgenre | Time | Key Examples |
|---|---|---|
| RTS (Real-Time Strategy) | Continuous | StarCraft II, Age of Empires II/IV, Company of Heroes 3 |
| TBS (Turn-Based Strategy) | Discrete turns | Civilization VI, XCOM 2, Fire Emblem, Advance Wars |
| Grand Strategy / 4X | Campaign turns | Crusader Kings III, Europa Universalis IV, Stellaris, Endless Legend |
| Tactical / Squad | Turn or RTwP | XCOM, Jagged Alliance 3, Battletech, Gears Tactics |
| Auto-Battler / Auto-Chess | Round-based | Teamfight Tactics, Dota Underlords, Super Auto Pets |
| Deckbuilder / Roguelike | Turn | Slay the Spire, Monster Train, Balatro |
| Tower Defense | Real-time | Bloons TD 6, Kingdom Rush, Defense Grid 2 |
Start with Into the Breach (perfect info, bite-sized), Civilization VI (4X standard), or StarCraft II (RTS gold standard, free).