HT Games

Cheat Engine Second Scan Failing? Troubleshooting Guide

Why the Second Scan Returns Zero Results

  • Value changed between scans (timer, health, ammo, RNG).
  • Wrong scan type (Exact vs. Increased/Decreased vs. Changed/Unchanged).
  • Filters too narrow (range, alignment, type).
  • Memory reallocation (dynamic allocation, ASLR, JIT).
  • Anti-cheat (kernel driver, integrity checks, code virtualization).

Step-by-Step Fixes

  1. Freeze the game state (pause, menu, savestate) before each scan.
  2. Use "Unknown Initial Value" → "Changed Value" / "Unchanged Value" for unknown types.
  3. Widen type: Try All (8/16/32/64-bit, Float, Double).
  4. Remove range filters for the second scan.
  5. "Find first unchanged" after a known-stable moment.
  6. Pointer scan once you have a static address → find base pointer + offsets.
  7. Check for anti-cheat: EasyAntiCheat, BattlEye, Vanguard block CE. Use kernel-mode tools only if legally permitted (single-player).

Pro Tips

  • Scan immediately after value change (take damage, spend gold).
  • Use lua scripting in CE for complex structures.
  • Search " Cheat Engine table" on Fearless Revolution or GitHub.

Persistence + systematic scanning = success.


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