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Call of Duty: World at War (Wii) — Nunchuk Gun Movement?

No. In Call of Duty: World at War (Wii), the Wii Remote (Pointer) controls aiming/shooting exclusively.

Control Scheme:

  • Wii Remote: Aim (IR Pointer), Shoot (B), ADS (Z), Reload (A), Grenade (Shake), Melee (Swing).
  • Nunchuk: Movement Only (Analog Stick), Crouch (C), Prone (Z on Nunchuk? No, Z on Remote), Switch Weapon (D-Pad on Remote).

The gun viewmodel is locked to the IR Pointer coordinates. The Nunchuk analog stick moves the Character Body, not the crosshair.

Comparison: Metroid Prime 3 / Conduit allow "Free Look" decoupling (Nunchuk moves screen center). CoD: WaW does not support this. It uses "Pointer = Aim" exclusively.

Tip: Adjust Pointer Sensitivity and Dead Zone in Options $\to$ Wii Remote Settings for better control. Use Wii Zapper shell for stability.


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