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Examples of Bad Netiquette in Online Games

Toxic Communication

  • Flaming: Insults, slurs, personal attacks in chat/voice.
  • Spam: Repeating messages, copypastas, emoji floods.
  • Griefing: Intentionally ruining others' fun (team-killing, blocking, feeding).
  • Threats/Doxxing: Real-world harm threats, sharing private info.
  • Discriminatory Language: Racism, sexism, homophobia, ableism.

Disruptive Gameplay

  • Team-Killing / Friendly Fire Abuse: Shooting teammates for "fun."
  • AFK / Leaving Early: Abandoning match, putting team at disadvantage.
  • Sandbagging / Smurfing: High-skill player on low-rank account to stomp.
  • Exploiting Bugs: Glitch spots, duping, wall-hacks, speed hacks.
  • Boosting / Win-Trading: Coordinating with opponents for fake stats.

Uncooperative Behavior

  • Refusing to Communicate: Ignoring pings, calls, strategy.
  • Backseat Gaming: Constantly criticizing teammates' decisions.
  • Stealing Resources: Taking loot/ammo/health others need.
  • Surrender Spamming: Repeatedly calling vote to quit when losing.

Consequences

  • Temporary/permanent bans (game & platform).
  • Loss of rewards/rank.
  • Reputation damage (avoided by teammates, reported).
  • Legal action (extreme harassment, DDoS, cheating software sales).

Be the player you want to queue with.


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