Several platforms let you play Magic: The Gathering online at no cost. Each has different formats, rules enforcement, and community vibes.
| Platform | Cost | Key Formats | Pros | Cons |
|---|---|---|---|---|
| MTG Arena (PC, Mac, Mobile) | Free-to-play (microtransactions) | Standard, Explorer, Historic, Alchemy, Limited (Draft/Sealed), Brawl | Polished UI, tutorial, ranked ladder, esports integration, regular new sets | No Legacy/Vintage/Pauper; economy grind; rotating formats |
| Magic Online (MTGO) (Windows only) | Free client; $10 account fee for full access (trading, leagues) | ALL formats: Legacy, Vintage, Modern, Pioneer, Pauper, Commander, Cube, Old School | Complete card pool, trading economy, competitive leagues, rules enforcement | Dated UI, steep learning curve, $10 unlock, Windows only |
| Platform | Type | Key Features | Best For |
|---|---|---|---|
| Untap.in | Browser | No download, all cards, multiplayer, voice chat, custom decks, spectator mode | Casual Commander, testing decks, playing with friends remotely |
| XMage | Java Desktop App | All cards, AI opponents, multiplayer, tournaments, custom cards, offline play | Testing against bots, Legacy/Modern/Pauper practice, custom formats |
| Cockatrice | Desktop App | All cards, minimal UI, multiplayer, custom sets, no rules enforcement (player-driven) | High-level testing, proxy tournaments, brewing |
| Tabletop Simulator (Steam, paid) | 3D Physics Sandbox | Modded MTG sets (Steam Workshop), VR support, physical feel | Social play, Commander pods, "real" card handling feel |
Legal Note: Third-party clients (XMage, Cockatrice, Untap.in) operate in a gray area—WotC tolerates them but doesn't endorse. No account bans reported for mere use.