They're different categories — not directly comparable.
| Aspect | Minecraft | Roblox |
|---|---|---|
| Core Model | Single game (sandbox) + mods/maps | Platform for user-created games (experiences) |
| "Games" Count | 1 base game + ∞ community maps/mods | ~40M+ published experiences (2024) |
| Creation Tools | Data packs, resource packs, commands, Forge/Fabric mods (Java), Add-ons (Bedrock) | Roblox Studio (Luau, full engine) |
| Monetization | Buy once; Marketplace (coins) for maps/skins | Free; Robux microtransactions per experience |
| Player Base (MAU) | ~170M | ~70M (but higher engagement hrs) |
If "games" = separate apps with rules/goals → Roblox.
If "games" = ways to play in one universe → Minecraft.
Both are platforms now. Play both.