There's no objective "better"—PS1 and N64 excelled in different areas. Your preference depends on what you value in gaming.
| Aspect | PlayStation (PS1) | Nintendo 64 |
|---|---|---|
| Launch / Price | Sep 1995 (JP) / $299 US | Jun 1996 (JP) / $199 US |
| Media | CD-ROM (650 MB) | Cartridge (4–64 MB) |
| Graphics | Good 2D, early 3D (jitter, warping) | Best 3D of gen (trilinear filtering, z-buffer, no warping) |
| Controller | DualShock (1997): dual analog, rumble, ergonomic | 3-prong: analog stick, Z-trigger, C-buttons, unique but polarizing |
| Library Size | ~2,500+ games | ~390 games |
| Genre Strengths | RPGs, fighting, racing, horror, JRPGs, 2D, FMV-heavy | 3D platformers, FPS, local multiplayer, Nintendo 1st-party |
| Iconic Exclusives | Final Fantasy VII, MGS, RE, Tekken, GT, Castlevania: SotN, Spyro, Crash | Mario 64, Ocarina of Time, Goldeneye, Perfect Dark, Smash 64, Mario Kart 64 |
| Multiplayer | Mostly 1P; some 2P; Multitap for 4P | 4 controller ports standard — king of couch MP |
| Load Times | Noticeable (CD seek) | Near-instant (cartridge) |
| Durability | Disc scratches, laser wear | Cartridges nearly indestructible |
Most retro enthusiasts own both. They complement each other perfectly: PS1 for depth/variety/CD audio, N64 for multiplayer/3D innovation/Nintendo magic. Emulation (DuckStation, simple64) makes both accessible on modern hardware.