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Red Dead Redemption (PS3) – No Sixaxis Motion Controls

Red Dead Redemption on PlayStation 3 does not use Sixaxis motion controls.

  • Control Scheme: Standard DualShock 3 analog sticks + buttons
  • Sixaxis Features (Tilt/Sensor): Not implemented for aiming, steering, horse control, or any gameplay mechanic
  • Vibration: Standard rumble supported (DualShock 3 has both Sixaxis + Rumble)

Context

  • Released May 2010. Sixaxis launch title (2006) gimmick largely abandoned by devs
  • Contemporaries using Sixaxis: Lair, Warhawk, Flower, Heavy Rain (limited), Uncharted (balance logs). RDR chose traditional controls.
  • PC Port (2024) – Keyboard/Mouse + Controller (XInput). No motion.

If you want motion-aim in RDR: Use Steam Input (PC) with Gyro-to-Stick mapping (requires Steam Deck / DualSense / Switch Pro / Gyro-enabled controller). Not possible on native PS3.


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