The question of whether video games are "too violent" and their impact on society remains a nuanced, ongoing discussion with research supporting multiple perspectives. There is no scientific consensus on a direct causal link between violent games and real-world aggression.
Responsible use—age-appropriate ratings (ESRB/PEGI), parental involvement, time limits, and critical discussion of content—mitigates risks. Blanket condemnation ignores the medium's diversity (puzzle, strategy, narrative, educational) and its cultural, cognitive, and social value.