No conclusive evidence shows video games raise general IQ (g-factor). However, they can enhance specific cognitive skills that underlie IQ subtests.
| Skill | Game Types | Evidence |
|---|---|---|
| Spatial Reasoning / Mental Rotation | FPS (CoD, Overwatch), 3D Platformers, Puzzle (Portal, Tetris) | Strong meta-analyses (Uttal et al., 2013; Bediou et al., 2018) — transfer to mental rotation tasks. |
| Attention / Visual Processing | Action games (fast-paced, peripheral tracking) | Improved useful field of view, contrast sensitivity, multiple object tracking (Green & Bavelier, 2003–2018). |
| Working Memory / Task Switching | Strategy (StarCraft, Civ), RTS, MOBA | Moderate gains in n-back, dual-task; limited far transfer. |
| Problem Solving / Planning | Puzzle (Zelda, Baba Is You), Immersive Sim (Deus Ex), Roguelikes | Near transfer (similar puzzles); weak far transfer to fluid reasoning. |
| Reading / Verbal | RPGs (heavy dialogue), Visual Novels | Correlational — motivated reading practice. |
Play for fun. Cognitive side-effects are a bonus, not the goal.