No single "best"—depends on game type, traffic, budget, and tech stack.
| Game Type | Traffic | Recommended Tier | Examples |
|---|---|---|---|
| HTML5 / WebGL / Simple JS | Low (<10k MAU) | Shared / Static Hosting | Netlify, Vercel, GitHub Pages, Cloudflare Pages (free) |
| HTML5 / WebGL | Medium (10k–100k) | VPS / Cloud VM | DigitalOcean, Linode, Vultr, Hetzner ($5–20/mo) |
| Multiplayer (WebSocket / WebRTC) | Any | Game Server Hosting / Dedicated | Nitrado, GPORTAL, AWS GameLift, Google Agones (K8s) |
| Heavy Backend (Node/Go/Python + DB) | High (100k+) | Managed Kubernetes / Cloud | GKE, EKS, AKS, Railway, Render, Fly.io |
| Large Asset Delivery | Any | CDN + Object Storage | Cloudflare R2 + CDN, AWS S3 + CloudFront, Bunny.net |
Match hosting to your architecture. Start simple, scale when needed.