No universal list — depends entirely on role. Sony hires across electronics, entertainment, gaming, finance, HR, legal, supply chain, etc.
| Division | Typical Requirements |
|---|---|
| PlayStation (SIE) | C++, C#, Unity, Unreal, graphics, networking, live ops, QA, production, UX, data |
| Sony Pictures / Music | Entertainment law, finance, marketing, distribution, IP, creative development |
| Electronics (Imaging, Audio, Mobile) | EE, optics, sensor fusion, RF, mechanical design, manufacturing, quality |
| Semiconductors (SSS) | Device physics, process integration, lithography, circuit design, yield |
| AI / Research (Sony AI) | PhD ML/CV/RL, publications, PyTorch/TensorFlow, distributed training |
| Corporate (Finance, HR, Legal, Strategy) | CPA/CFA, SHRM, JD, MBA + domain experience |
Sony values "Kando" (emotional impact) — demonstrate how your work moves people.