The term "package game" is ambiguous. It could mean a distributable Python package containing a game, a game about delivering packages, or simply a modular code structure. Below is a **complete, runnable example of a simple text-based guessing game structured as a proper Python package**.
package_game/
├── pyproject.toml
├── README.md
├── src/
│ └── package_game/
│ ├── __init__.py
│ ├── core.py
│ └── cli.py
[build-system]
requires = ["setuptools>=61.0"]
build-backend = "setuptools.build_meta"
[project]
name = "package-game"
version = "0.1.0"
description = "A simple number guessing game package"
readme = "README.md"
requires-python = ">=3.8"
entry-points = {
console_scripts = ["guess-game = package_game.cli:main"]
}
import random
def play_round(max_number: int = 100, max_attempts: int = 7) -> bool:
"""Play one round. Returns True if player wins."""
secret = random.randint(1, max_number)
attempts = 0
print(f"\nGuess a number between 1 and {max_number}. You have {max_attempts} attempts.")
while attempts < max_attempts:
try:
guess = int(input(f"Attempt {attempts + 1}: "))
except ValueError:
print("Please enter a valid integer.")
continue
attempts += 1
if guess < secret:
print("Too low!")
elif guess > secret:
print("Too high!")
else:
print(f"Correct! You won in {attempts} attempt(s).")
return True
print(f"Out of attempts. The number was {secret}.")
return False
from .core import play_round
def main() -> None:
print("=== Number Guessing Game ===")
while True:
play_round()
if input("\nPlay again? (y/n): ").lower() != 'y':
break
print("Thanks for playing!")
if __name__ == "__main__":
main()
"""Package Game - A simple guessing game."""
__version__ = "0.1.0"
# Install in development mode
pip install -e .
# Run from anywhere
guess-game
This structure separates logic (core.py) from I/O (cli.py), making it testable, importable, and distributable via PyPI. Adapt the core.py logic for your specific game mechanics.