HT Games

How to Make a Homemade Video Game: Beginner's Guide

1. Pick Your Toolset

TypeTools (Learning Curve → Power)
No-Code / VisualGDevelop (web, free), Construct 3, Stencyl, GameMaker (Drag & Drop)
Scripting (Beginner)Python + Pygame, JavaScript + Phaser, GDScript (Godot)
Full Engine (Pro)Unity (C#), Unreal Engine (C++/Blueprints), Godot (C#/GDScript)

2. Plan Your Game

  • Core loop: What does the player *do* every 30 sec? (Jump, shoot, match, build)
  • Scope: Prototype one mechanic in a weekend. Clone Pong → Breakout → Platformer.
  • Assets: Use free art (Kenney.nl, OpenGameArt, itch.io) or simple shapes.

3. Build Iteratively

  1. Player movement & collision.
  2. One enemy / obstacle.
  3. Win/lose condition + restart.
  4. Juice: sound, particles, screen shake, UI.
  5. Playtest → tweak → repeat.

4. Publish

  • Web: itch.io, Game Jolt, Newgrounds (HTML5 export).
  • Mobile: Google Play / App Store (requires dev accounts $25/$99).
  • Desktop: Steam Direct ($100 fee), Epic, GOG.

Golden Rule

Finish a tiny game. A completed 5-min Pong clone teaches more than an abandoned RPG dream.


https://www.htfbw.com © HT Games