All major N64 emulators support recording, but the method differs. None have a perfect "one-click record" that works flawlessly for every game due to the N64's unique RDP/RSP microcode timing.
| Emulator | Platform | Recording Method | Quality / Notes |
|---|---|---|---|
| Simple64 (formerly SimpleN64) | Windows, Linux, macOS | Built-in: **File → Record Video** (FFmpeg) | Best modern UI, accurate, good sync. **Recommended #1.** |
| Rosalie's Mupen GUI (RMGUI) | Windows, Linux | Built-in: **Tools → Record Video** (FFmpeg) | Mupen64Plus core, great compatibility, active dev. |
| Project64 (v3+) | Windows | Built-in: **Options → Record Video** (AVI / FFmpeg) | Legacy standard. Plugin config can be finicky. Use GlideN64 / Angrylion RDP Plus. |
| RetroArch (Mupen64Plus-Next / Parallel-RDP) | All (Win/Lin/Mac/Android/Console) | **Quick Menu → Record** (FFmpeg). Or **Runahead + Record**. | Best for shaders, netplay, console frontend. Parallel-RDP = most accurate (slow). |
| Ares | Windows, Linux, macOS | Built-in: **System → Record Video** | High accuracy, cycle-accurate audio. No GUI frills. |
Emulator internal recorders can desync audio/video on N64 due to variable frame pacing. **Use OBS Studio (Game Capture / Window Capture)** instead: