Bundles & Accessories: Core vs. Premium SKU, games, controllers, Live subscriptions — blended revenue.
What We Do Know
Launch Shipments: ~326,000 units to NA retailers (NPD).
Sell-Through (Nov 2005): ~326k (NA) + ~200k (Europe, Dec 2) + ~60k (Japan, Dec 10) ≈ 600k units first month.
Revenue Estimate (Back-of-Envelope): 326k × $399 (Premium avg) ≈ **$130M US sell-in day one**; global first-month sell-through ~$250M. But these are analyst estimates, not Microsoft figures.
FY06 Q2 (ended Dec 31, 2005): Microsoft reported **$1.3B** "Entertainment & Devices" revenue (includes 360, games, accessories, PC hardware) — up 62% YoY.
For precise daily revenue, you'd need Microsoft's internal POS feed — never public.