Action Replay / GameShark / CodeBreaker on Animal Crossing: Wild World carries **high risk of permanent save corruption**. Here's exactly how:
| Code Type | Side Effect |
|---|---|
| Infinite Bells | Villagers refuse to move out (game thinks economy broken); Tom Nook stops upgrading shop. |
| All Items / Catalog Complete | Game crashes when opening catalog (buffer overflow). Museum donations glitch (fossils counted twice). |
| Walk Through Walls | Fall out of bounds → save in void → unable to move on reload. |
| Time Manipulation (Date/Time) | Weeds don't spawn, turnips rot instantly, events don't trigger, Joan disappears. |
| Villager Modifier | Duplicate villagers, missing villagers, text corruption (names become garbage). |
⚠️ **No guarantee.** Once "Corrupted" message appears, recovery is <10%.
Verdict: Action Replay on Wild World is **save suicide**. The game's save structure is fragile; codes are untested on modern flashcarts. Play legit — the charm *is* the slow grind.