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How to Call for Alley-Oop in NBA 2K12 My Player (Wii): No Dedicated Button—Workarounds Inside

There is no dedicated "Call for Alley-Oop" button in the Wii version of NBA 2K12 My Player. The Wii control scheme (Wiimote + Nunchuk) lacks the button granularity of PS3/360 versions.

Workarounds to Trigger Alley-Oops

  • Positioning: Cut hard to the basket (hold Z on Nunchuk for sprint) and press B (Wiimote) to call for pass as you elevate. The AI may throw a lob if you have high Hands / Vertical ratings and the passer has high Pass Accuracy.
  • Lob Pass Input (Teammate Control): If you control the passer (not My Player), hold Z + press A (Wiimote) for a lob pass. Switch to passer via D-Pad if settings allow.
  • Playcall: Run "Alley-Oop" plays from the playbook (Pause → Playbooks → search "Alley"). Your My Player must be the designated cutter.

Comparison: PS3/360 Controls

  • Double-tap Y / Triangle (cutter) → Calls for alley-oop.
  • Double-tap Y / Triangle (passer) → Throws alley-oop to cutter.

Note: Wii version is a distinct build (Visual Concepts) with simplified physics and stripped features. Consider 2K13+ on PC/PS3/360 for full My Player control suite.


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