The Legend of Zelda: Ocarina of Time (1998) is widely regarded as a 3D remake/reimagining of A Link to the Past (1991). They share:
Ocarina innovated heavily—Z-targeting, 3D navigation, context-sensitive actions, cinematic storytelling. It reimagines ALTTP's design language in 3D rather than copying it directly. That's why "spiritual successor" or "reimagining" is often more accurate than "remake."
It depends on your criteria: strict asset-for-asset recreation (FF7 Remake, RE2 Remake) vs. structural/mechanical reimagining (Ocarina of Time, Skyrim). Most discussions center on the latter for fantasy due to the genre's evolutionary nature.