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Is There a Curse on Every Video Game? (No — It's a Myth)

Absolutely not. “Video game curses” are **urban legends** fueled by coincidence, confirmation bias, and sensationalism.

Why the Myth Persists

  • Pattern Seeking: Humans connect unrelated tragedies (developer death, studio closure) to a game’s release.
  • High‑Profile Coincidences: Poltergeist (film), Superman (actors), Atari E.T. (crash) — retrofitted narratives.
  • Media Amplification: Clickbait articles frame bad luck as “curses.”
  • Survivorship Bias: Thousands of games release without incident—only the “cursed” ones get stories.

Rational Perspective

  • Games are software products. Bugs, delays, layoffs, and tragedies are **industry norms**, not supernatural forces.
  • No peer‑reviewed study links game releases to anomalous misfortune.
  • Believing in curses promotes magical thinking over critical analysis.

Enjoy games for their design, art, and community—not folklore.


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