No single inventor; the earliest recognized interactive electronic game is William Higinbotham's Tennis for Two (1958).
| Year | Creator | Device / Game | Notes |
|---|---|---|---|
| 1947 | Thomas T. Goldsmith Jr. & Estle Ray Mann | Cathode-Ray Tube Amusement Device | Patent only; analog missile simulator, not a "game". |
| 1950 | Josef Kates | Bertie the Brain | Nim on vacuum-tube computer; lights display. |
| 1951 | Dietrich Prinz | Chess on Ferranti Mark I | First computer chess (could only solve mate-in-2). |
| 1952 | A.S. Douglas | OXO (Noughts and Crosses) | Tic-tac-toe on EDSAC; CRT display; academic demo. |
| 1958 | William Higinbotham | Tennis for Two | Analog computer + oscilloscope; 2-player, gravity physics, public exhibit. |
| 1962 | Steve Russell et al. | Spacewar! | PDP-1; first digital game distributed to other institutions. |
| 1971 | Nolan Bushnell & Ted Dabney | Computer Space | First commercial arcade video game. |
| 1972 | Ralph Baer (Magnavox) | Odyssey | First home console; analog circuitry. |
Video games evolved from many minds — Higinbotham's was the first "let's play" moment.