Turning game criticism into a career requires writing skill, industry knowledge, and audience building. Here is a practical roadmap:
Year 1-2: $0 - $5k (hobby/side hustle). Year 3-5: $15k - $40k (freelance). Staff roles: $40k - $70k+. Top critics: $100k+. It is a long grind. Treat it as a second job initially.