Role-Playing Games (RPGs) — whether tabletop (D&D), MMORPGs (WoW, FFXIV), or single-player (Baldur's Gate 3, Persona) — have documented psychological and social impacts.
Conclusion: RPGs are tools. Outcomes depend on **game design, community norms, individual vulnerability, and parental/self-regulation**. Not inherently "bad" or "good."