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Should Final Fantasy VII: Advent Children Become a Video Game? Pros, Cons & Verdict

Turning the CGI film Advent Children into a game is a debated topic. Here's the breakdown.

Arguments For

  • Expanded Storytelling: Explore Denzel's backstory, the Remnants (Loz/Yazoo/Kadaj), Cloud's guilt, and post-Meteor life interactively.
  • Player Agency: Make choices affecting outcomes—unlike a linear film.
  • Modern Tech: Unreal Engine 5 could surpass the film's visuals with interactive, physics-driven combat.
  • DLC Potential: Additional episodes (e.g., Dirge of Cerberus crossover, Turks missions).

Arguments Against

  • Film's Essence Is Cinematic: Pacing, camerawork, emotional beats don't translate to gameplay loops.
  • Gameplay Limitations: "Press X to angst" isn't compelling; action segments would feel repetitive without deep mechanics.
  • FF7 Remake Overlap: The Remake trilogy already covers the post-game timeline; an Advent Children game would compete/confuse.
  • Fan Expectations: Polarizing film—any deviation sparks backlash.

Verdict

A well-crafted narrative action game (think Devil May Cry combat meets Life is Strange choices) could work—if it expands the world rather than retreads the film. But Square Enix's focus remains the Remake trilogy. Likely never happens.


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