Civilization II (1996) is a **Turn-Based Strategy (TBS)** game — specifically, the quintessential **4X** (Explore, Expand, Exploit, Exterminate) empire builder.
Core Mechanics
Turn-Based: You move units, manage cities, conduct diplomacy, research tech. Then AI takes its turn. No real-time pressure.
4X Loop:
Explore: Fog of war, map revelation, goody huts, barbarians.
Expand: Settlers found cities. City placement = everything (food/production/trade).